Bingo Trance

Description

As the Sr. 3D Technical Artist for Bingo Trance, I was responsible for creating and implementing 3D models, shaders, animation and VFX. All art asset optimization was completed by me as well. Bingo Trance was developed internally at Gamblit Gaming in Glendale, CA. © 2015-2019, Gamblit Gaming.

Role

Sr 3D Technical Artist