Moolah Melee


As the Sr. 3D Technical Artist for Moolah Melee, I was responsible for creating 3D models, integrating 2D animation, 3D animation, shader development and VFX. All art asset optimization was completed by me as well. Moolah Melee developed internally at Gamblit Gaming in Glendale, CA. © 2015-2019, Gamblit Gaming.