Cannonbeard's Treasure


As the Sr. 3D Technical Artist for both Cannonbeard’s Treasure, I was responsible for creating 3D models, Shaders, Animation and VFX. All art asset optimization was completed by me as well. Cannonbeard’s Treasure was developed internally at Gamblit Gaming in Glendale, CA. © 2015-2019, Gamblit Gaming.


Multi-Player Skill-Based Casino Game