Additional 3D Work

Plunderbuss Pistol – Modeled in Maya 2019

Plunderbuss Pistol – Modeled in Maya 2019

Plunderbuss Pistol – Modeled in Maya 2019

Plunderbuss Pistol – Modeled in Maya 2019

Plunderbuss Pistol – Modeled in Maya 2019

Knife – Modeled in Maya 2019

Knife – Modeled in Maya 2019

Globe – Modeled in Maya 2019

Globe – Modeled in Maya 2019

Globe – Modeled in Maya 2019

Globe – Modeled in Maya 2019

Globe – Modeled in Maya 2019

Temple Scene | Modeled in Maya 2010

Temple Scene | Modeled in Maya 2010

Temple Scene | Modeled in Maya 2010

Temple Scene | Modeled in Maya 2010

Temple Scene | Modeled in Maya 2010

Modeled in 3DS Max 9

Modeled in 3DS Max 9

Modeled in 3DS Max 9

Modeled in 3DS Max 9

Modeled in 3DS Max 9

Mar 6, 2011 - WIP - Play through it HERE! in Unity 3D! Use the FPS WASD Control scheme to navigate it. It may take a minute to load, but I assure you, it will run as long as you have the Unity 3D plug-in installed. - Brian Erice

Mar 6, 2011 - WIP - Play through it HERE! in Unity 3D! Use the FPS WASD Control scheme to navigate it. It may take a minute to load, but I assure you, it will run as long as you have the Unity 3D plug-in installed. - Brian Erice

Mar 6, 2011 - WIP - Play through it HERE! in Unity 3D! Use the FPS WASD Control scheme to navigate it. It may take a minute to load, but I assure you, it will run as long as you have the Unity 3D plug-in installed. - Brian Erice

Mar 6, 2011 - WIP - Play through it HERE! in Unity 3D! Use the FPS WASD Control scheme to navigate it. It may take a minute to load, but I assure you, it will run as long as you have the Unity 3D plug-in installed. - Brian Erice

Mar 6, 2011 - WIP - Play through it HERE! in Unity 3D! Use the FPS WASD Control scheme to navigate it. It may take a minute to load, but I assure you, it will run as long as you have the Unity 3D plug-in installed. - Brian Erice

Police Car Model - Modeled in 3DS Max 2011, Edited in Maya 2008. Three 256x256 Diffuse/Normal Maps, 4154 Triangles.

You can see this model in 3D here. in Unity 3D! Use the FPS WASD Control scheme to navigate the scene.

Taxi Cab Model - Modeled in 3DS Max 2011, Edited in Maya 2008. Three 256x256 Diffuse/Normal Maps, 3970 Triangles.

You can see this model in 3D here. in Unity 3D! Use the FPS WASD Control scheme to navigate the scene.

Fire Truck Model - Modeled in 3DS Max 2011, Edited in Maya 2008. Three 256x256 Diffuse/Normal Maps, 5750 Triangles.

You can see this model in 3D here. in Unity 3D! Use the FPS WASD Control scheme to navigate the scene.

Description

Various environments, assets, and characters.

Type

3D Modeling